There is almost no challenge here and nothing to do but grind loot...but there''s plenty of it! This is done by players harvesting the carcass. No more wandering around looking for random spawns. Note: These corvettes are prone to rapid changes in orientation as they proceed along their route, which weaves back and forth from spawn to exit. May the force be with you! Leaving gunboats no longer prevents the Corvette from spawning, but it's still good practice to kill both gunboats as they can cause lag at the exit point when enough gather there. How to shoot it without getting shot (for pilots hunting the Imperial Corvette), Suicide Running the Corvette (for when no one else is on). Guild Leader of LORE (Legion of Rebel Exiles) / Mayor of Avalon Prime. Be in the Kessel System and within range of the Corvette when it is destroyed. This provides a constant influx of customers for new crafters! Just go to a planetary space station and ask for a mercenary mission. Each Corvette is on a (roughly) 10 minute spawning schedule; they tend to alternate spawns, which means a new Corvette should enter the Kessel system roughly every 10 minutes. Instead, approach the Corvette from its front and from its bottom so that only gun 5 sees you (if you approach from the wrong side, you'll know because there will be a ton of fire coming at you). Started by completing one of the tiers listed below: Reward: Player Title, Badge, YE-4 Gunship Schematic If you have trouble destroying gunboats, see Imperial Gunboat for details. Be sure you bring your patience with you, as there's a good chance it will take a relatively long time to show. Corvette Master Mission Spawn Information, https://swg.fandom.com/wiki/Corellian_Corvette_(space)?oldid=149374. Each gunboat will spawn with an increasing number of escorts (first spawn is solo, second spawn has one escort, etc). If you panic and decide to leave in any other possible direction, you may find that you've inadvertently put yourself right next to the remaining 7 guns of the vette as well as the gunboats' 14 guns, and you may not live to make another run. The Corellian Corvette, as any Star Wars fan will tell you, is a small capital space ship designed to be a speedy patrol craft and used heavily by smugglers and the Alliance to run past Imperial blockades. Another approach is to slide in behind the Gunships (one is back farther then the other). You will want to come in more from the front (and possibly more to one side so that you can better hit one of the generators) than straight into the belly of the Corvette; you will have to angle yourself to hit the shield generators. Line up your gun with the shield generators and make your shots count, you do not have much time to make many runs. If you are worried about the gunboats (since they are right behind the engines), approach slightly below the gunboats so that only their tail turrets can take a few shots before you pass underneath them. If you love the SWG experience you cannot do wrong in coming to SWG Legends as the dedication and loyalty is unsurpassed in this community. Have the Corvette Master Mission in your datapad. Once the engine is down, the vette will come to a stop and the gunboats will continue. Take out her reactor, then the bridge will be vulnerable. However, this is not recommended for a first try because the fighters will haunt you; additionally, you never want to engage the fighters near the Corvette because a slight misorientation with respect to the beast can kill you. The quest ends when you leave the system, land, are destroyed or finish the fifth gunboat. If you decide to wait at the spawn point, make sure you aren't too close... you may get an unpleasant wake-up call. A Corvette will spawn with a 10-ship escort consisting of: Kill both gunboats! Each Corvette will not spawn if its 2 Gunboat escorts are at its exit point. Basically, the vette has a weak spot, the bottom. Corellia - Tyrena -5072 -2343 Recruiter J'pai Brek; Corellia - Tyrena -5177 -2281 Akron's Havok Squad Captain Kreezo; Naboo - Moenia 4767 -4812 Vortex Squadron V3-FX {droid} (right across the bridge) Tatooine - Mos Espa -3000 2172 Crimson Pheonix Squadron Commander Da'la Socuna (back room of the cantina) We will now presume that you have managed to kill gun 5 and escape to the front/bottom side of the vette away from fire. Each Corvette is on a (roughly) 10 minute spawning schedule; they tend to alternate spawns, which means a new Corvette should enter the Kessel system roughly every 10 minutes. The quest is repeatable so you would complete it about five times to finish the collection. Destroying the ship is not an easy task for the uninformed, and is a great source of stress and difficulty for most pilots. This requires some creeping skills that you may also develop for killing Star Destroyer guns, but fear not, if you creep too much, only one gun will be able to see you, and you can easily fly away to try again. Then do the same for Gunship 2. It is possible for both Corvettes to be in Kessel at the same time. Gun 4 is in the same spot gun 5 was (except on top of the ship, of course), and should be destroyed before guns 0 through 3. The first involves killing 30 ships in the Kessel space zone, and the second involves killing a Corellian Corvettethat will spawn in zone approximately every half hour, make a 45 minute trek across the system, and then hyper out. , look at the orientation of the Corvette, directly aft of the gunboats for the waypoints you! Destroying the ship is not an easy kill ; just aim for the,! 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